Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Retractable Spike

These keen-edged spikes are installed in an armor upgrade slot rather than held, stored in a surface slot in armor or an android’s body until extended. You can extend the spike as a move action and retract the spike as a swift action. Such a spike usually extends from the elbow, foot, knee, or wrist, but a spike can be fitted into a helmet or an android’s head for use in headbutting or goring foes. Retractable spikes are widely available throughout the Pact Worlds, with the various models—tactical, advanced, elite, and paragon—having individual rarity based on the credit outlay to acquire a given model.

Retractable Spike, Paragon

Source Starfinder Armory pg. 53
Level 20; Price 895,000
Hands 1; Proficiency Basic Melee
Damage 6d10 P; Critical
Bulk L; Special conceal, integrated (1 slot), operative

Retractable Spike, Tactical

Source Starfinder Armory pg. 53
Level 5; Price 3,150
Hands 1; Proficiency Basic Melee
Damage 1d4 P; Critical
Bulk L; Special conceal, integrated (1 slot), operative

Retractable Spike, Advanced

Source Starfinder Armory pg. 53
Level 10; Price 18,400
Hands 1; Proficiency Basic Melee
Damage 3d4 P; Critical
Bulk L; Special conceal, integrated (1 slot), operative

Retractable Spike, Elite

Source Starfinder Armory pg. 53
Level 15; Price 119,000
Hands 1; Proficiency Basic Melee
Damage 7d4 P; Critical
Bulk L; Special conceal, integrated (1 slot), operative